To achieve great results in competitions e-sportsmen need to constantly come up with new strategies and tactics. Someone does it right in games, someone uses Photoshop, screenshots, and screen sharing. Even some teams rent entire houses to discuss plans offline.
The last option is certainly good, but what about those who have to communicate online? And if they do not play one game, but three or four?
Together with the StrategyBoards team, we needed to create a game strategy planner. eSportsmen should be able to plan matches using graphical tools and the functionality of the games themselves.
The idea was to gather on one platform the players of all the top eSports disciplines: from MOBA to shooters.
In the beginning, we conducted many interviews with eSportsmen and understood what exactly they need during matches planning and how the service can improve their life. At the same time, our Design Lead began to study the features and functionality of games themselves. We are sure that he liked this part of the work the most.
After that, we made the first version of the prototypes, tested it on real players, and threw out half the functionality away (since it had not met expectations). The second version of the prototypes was exactly what we needed.
Platform design should be familiar to players’ eyes. To reach this, we took as a basis interfaces of the games themselves and tried to make them look similar, so users do not need much time to get used to.
The biggest challenge was to transfer the interface and functional features of each game to the platform. For example, there were characters, items, and artifacts from League of Legends.
It would be a dumb decision to just make a mobile version of the website since such a large functionality in a browser would look scary. Therefore, for StrategyBoards, we created a particular application and adapted for iOS and Android.